Breeding | Charts | Nursery | Growth
| Hatchlings | | The
first stage of seaquine growth is the hatchling. Hatchlings
cannot leave their parents and bear sand colored baby scales for their
first month of life. Their patterns and genders are not revealed until they reach the youth stage. | | Special for Hatchlings | | Fire Nest | Fire nest hatchlings grow in one week instead of a month. | | Speed Growth | Doctors, Menders and Healers can shorten the growth of a hatchling to one week. | | Gender Reveal | Any medic, empath, or nursery attendant can reveal the gender of a hatchling. | | Pattern Reveal | Any medic or nursery attendant can reveal the pattern of a hatchling. |
| Youth | | After a
hatchling matures into the youth stage they can be named, rehomed,
trained and more. Patterns, natural skills and genders are fully
revealed. Youth will automatically grow into adults after six
months. | | Special for Youth | | Skill Reveal | Can be used once per youth Teacher: 25% chance of revealing a level 1 ordinary skill. Empath: 25% chance of revealing a level 1 ordinary skill. Chance of finding a Master Skill. Dreamer: 75% chance of revealing a level 1 ordinary skill. Chance of finding a Master Skill. | | Toys | Toys can be equipped to youth adding experiance. | | Youth OPTs | Youth have special options available only to them. See the forums for more details. | | Speed Growth | Doctors, Menders and Healers can shorten the growth of a youth to three months. | | Unattended | Runaways and the rare adandoned youth lead difficult lives. With no adults to look after them they have a 50% chance of becoming thieves. They also have health risks, greater chances of being injured, and a harder time learning skills. |
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